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Your Friday Hunt Report

HUNT SL Xmas in JulyWe’re starting to wind down to the end of July, and there are a whole bunch of hunts ending on the 31st that you probably want to get in on. There is no shortage of themes… sun, cats, explosions, tea, vikings, and yes… even Christmas. That’s right… Christmas. Just have a look at the hunts in this report if you don’t believe me.

Soooo… you should be able to find a hunt that’s just right for you. Just peruse the list and click on the hunt names that sound interesting. You’ll be well on your way to stuffing your inventory full of free (or nearly free) stuff.

New to hunting? Both FabFree and HUNT SL have pages full of tips to help you get going. I recommend them to novice and veteran hunters alike.

FFsignaturetagXiaNishi


Origami Hunt Guide: 鱗廻RIN-NE – Final Quest

Previously posted @ Prim Dolls.

鱗廻RIN-NE is the Hunt associated with the Origami Event, ending on the 25th of July. It’s a combination story, quest, and hunt all done via a HUD, and you can do any part of it or all of it in pretty much every order. You can find a variety of helpful guides on their Help Page, but I’ll cover the basics in these posts. Like all of my Hunt Guides, my commentary is in italics while the plain text is quoting from the storyline. This story is enormous, so I’ll be breaking it up into parts for easy of posting and reading – see the menu below.

  
FINAL QUEST

Once you’ve finished all of the quests, head up to talk to Matsunosuke again and he’ll direct you to the Priest.

MATSUNOSUKE: At last we have only one to reseal. The priest is waiting for you. Please go to see him.

PRIEST: All the other places have been resealed. … I never thought you would make it. Really I do appreciate you… Well, but I have to refrain [from saying] thank you. From now you will face the hardest moment. Have you heard the Orochi’s story before? Yes, little Sayo is alive for sure. 

PRIEST: Yamata-no-Orochi, it’s planning to get Sayo forever. A human life is much shorter than that of Specters and Gods. What the snakes [were] collecting at each place was the energy to recover the Orochi. Fortunately, you prevented them from getting the energy to it. You can take it down now. Please take this, it definitely will help you.

PRIEST: Now, go to the storehouse. Go to the pot.

He gives you the squama and you’re teleported back to your home. Touching the pot in the storehouse will start up the next section of the story.

… Hey, the squama is… Sayo! Sayo! Sayo!!!!
YAMATA-NO-OROCHI:… All the places were resealed again? What happened at all… I have Kushinada here already. But I need power, more power.
SAYO: No! I wanna go home!
YAMATA-NO-OROCHI: What are you saying! How long did you think I’ve been waiting for you. And Kishinada, you also… B ut leave it now. Who is interrupting me.

SAYO: I’m not Kushinada. I AM Sayo. I’ve never seen you before!

YAMATA-NO-OROCHI:That’s because you’re a human now. But your soul is truly that of Kushinada. You may realize this when you are no longer human.

SAYO: I’m not going to be anything unhuman. Please… help me…

Sayo!!!!!!!
 

YAMATA-NO-OROCHI:You, human being, how did you get here! What you have is… my squama? Oh gosh, I carelessly dropped it. But do you really think I will lose to you, human?

YAMATA-NO-OROCHI:What, the Kisanagi’s sword….!? Who on Earth [are you]. I remember. The relative of Kushinada! Grr…. My power’s not back… 

Say give up!

This starts the most complicated of your battles – Yamata-no-Orochi is doing, you need to use a different rune and select different items in your inventory – bow and arrow for arrow rune, sword for power rune, etc… The order is different each time, which makes it a lot of fun! Below I’ll reproduce what you think when you use each rune, but the order is not necessarily the order you will be using.

Yamata-no-Orochi raised its necks and was looking down on me. 
It is beyond the reach of my sword…
An arrow with shooting rune gathered into a line of light, which deeply got stuck in Orochi.
I made shield rune, which build a barrier in front of me. Yamata-no-Orochi crushed 
into the barrier, which bounced Orochi in a reflection of its intensity and lost its balance.
I managed to protect myself from Yamata-no-Orochi’s strong blow, which made it unguarded.
I found how powerful onslaught rune was. 
It slashed unguarded Yamata-no-Orochi with my sword.
Yamata-no-Orochi used its necks one after another to attack me. 
I have to break its hard squama or it won’t be damaged.
I used power rune to my sword and slashed Yamata-no-Orochi. 
My sword penetrated Orochi’s hard squama and flesh.
Yamata-no-Orochi was injured all over, stopped moving 
and emitted light to cure the wounds. Now is the chance!
Yamata-no-Orochi, injured and lost its resistance, gradually transformed 
its big body into fog and was focused into a light sphere by sealing rune.
The light sphere, with holding Yamata-no-Orochi, slowly moved into the pot.

 

YAMATA-NO-OROCHI: Gyaaaaaaaaaaaaaaaaaaaaaa

Yamata-no-Orochi, which had not recovered fully, got a slash of the Kusanagi’s sword and went [in]to a long sleeping slumber again. The town, where the specters were, will soon get back to the way it used to be. I won’t be able to think [of] what really happened between Kushinada and Yamata-no-Orochi. It was such a long time ago that Gods could turn into a human, and that’s beyond my thought. But I wonder if the Orochi will keep sleeping with his dear love on his mind again.

SAYO: Hey, I saw a dream again. There I were Kushinada. I as Kushinada talked with Yamata-no-Orochi. Before, I could only see Orochi in my dreams. But today, I had a conversation with it for the first time in my dream. 

SAYO: We have to perform a prayer ritual to slow the recovery of the Yamata-no-Orochi.

This ends the storyline proper. While the credits roll (see below) you’ll be teleported to a spot for the endgame – picking up a physical sword Chuushichi made – and then you can teleport to the shopping area where you can collect your prizes. Images of the prizes are above a coin bowl by each store that is participating – if you found the coin while playing the game, you can touch the coin bowl and get your prize. There is some wonderful stuff out there; if you need to teleport back to the story sim, click on “Function” on your HUD and click “Teleport to Shrine” and it will take you.

VERY END

CHUUSHICHI: How on earth could you defeat Orochi? I can’t believe it! So, this is my new sword, Kusanagi, which is made of Orochi’s tail. You touch and take it, bye!

Humpday Hunting – The Body is a Fortress Hunt

Previously posted @ Free*Style.

Hey Guys, today is something a little different for Humpday Hunting. I wont be covering a whole bunch of hunts today, but focusing on one single hunt.
The Body is a Fortress Hunt is ending today. It is a simple hunt, with very few stops all in the same area.
It is being hosted on the Relay for Life -Relay Weekend sims. 
You are looking for 9 little “Heros”, each being something that helps fight cancer. As you go through the hunt, you will receive notecards, and each card has a picture of the next “Hero” so you will always know what you are looking for.
Your start location is at the Relay Hub HERE. You MUST get the hunt starter pack here, or you will have a very hard time doing the hunt, as there is more than 9 sims. You need the pack for the landmark to the first location.
The last “Hero” you find will have a notecard which has the tp to the gifts location. All gifts are located in one handy little building. As this is an RFL event, many of the gifts are purple, so if you aren’t a fan of the colour, this might not be the hunt for you.
A sampling of the gifts are above, so if any appeal, feel free to get your hunt on.
RFL Relay Weekend Hub – Start the hunt HERE.

Amadeus – BamPu Legacies at The Medieval Fantasy Fair. The Stringer Mausoleum at The Hair Fair and Mishmash Fusion in the Atlantis Hunt

Previously posted @ Chic Le Freak.


The Parlor Royale set above has a heap of stuff you can get including Parlor Partition Wall,  Peacock Violin picture,  Floral Violin picture, Chandalier, Shelf, Vintage Car Decor, Marble Vases (with and without flowers), Sofa (14 poses), Flower Vase, Tray and Teapot, Round Table, Map Side Table, Ottoman and Rug

This cute dress is the Cleito, comes with the shoes and is FREE, yup free, in the Atlantis Hunt

This funky Pearl Persuasion Hair and Possession Eyes are perfect for adding a little weirdness to your av or pics
SKIN
Dea Latte 1 with Physique Slink Hands and Feet, Maitreya Lara and Omega Appliers *

HAIR * 
Magika –  Cardigan
SHAPE
Custom

EYES
Ikon – Promise *

LASHES
*GA* – Mesh Lashes Mysteria *

MESH BODY, HANDS AND FEET
Belleza – Freya Fitmesh Body

Origami Hunt Guide: 鱗廻RIN-NE – Eikichi’s Quest

Previously posted @ Prim Dolls.

鱗廻RIN-NE is the Hunt associated with the Origami Event, ending on the 25th of July. It’s a combination story, quest, and hunt all done via a HUD, and you can do any part of it or all of it in pretty much every order. You can find a variety of helpful guides on their Help Page, but I’ll cover the basics in these posts. Like all of my Hunt Guides, my commentary is in italics while the plain text is quoting from the storyline. This story is enormous, so I’ll be breaking it up into parts for easy of posting and reading – see the menu below.
  

START – 
NIKICHI’S QUESTICHITARO’S QUESTSEISHICHI’S QUEST –  
DAIRO’S QUEST TOUBEE’S QUESTEIKICHI’S QUEST
– FINAL QUEST –

Eikichi’s Quest – Kappa

EIKICHI: I think you know Kappa. It’s so famous. Kappa lives in a river, challenges passerby to sumo wrestling matches, and steal his Shirikodama. A Shirikodama is a kind of mythical ball said to contain the soul, which is located inside the anus.

Yes, he said anus. Yes, many of us are surprised, too. Watch out for kappa, yo!

EIKICHI: Without it, a human loses energy. If someone takes back his Shirikodama, I guess he will be alive again… What he says makes no sense. And now no one goes close to the river. Of course, we have had Kappa here for a long time, but they attack humans more now than they used to. The problem is, we can’t get close to the river. How can we make Kappa to behave well? 


It’s teleportation time again! This time to a little island off to one side of everything else, pretty much cut off. There’s a tiny town there with a couple of houses and a couple of people. The Kappa are around the corner, by the water, but it’s risky to approach them right now, all unprotected.

TOKUJIRO: Hey you, it’s dangerous to go close to the river. No one can win against Kappa. These days it challenges a human when it finds him. I warn you not to go to the river. Some of my friends have lost their energy by its challenge… We can see what the river is like from here. Can you see it, there are lots of Kappa.

CHUUSHICHI: You want to cross the river? Or, to see Kappa? Yes, we are helpless against its challenge… But I know the secret to beat it. I mean, you can win if you don’t let Kappa take your Shirikodama. I have something good for this plan, do you want to try to use it? … How good to know you’d like to use it. Good, good, now I got a tester… Oh? it’s nothing to worry about. Wait a second… Ta-dah! This is it! “Iron loincloth”!!! 

Yes, it’s essentially a chastity belt. No, unfortunately, nothing is rezzed on you when you wear it. I was sad about that, too.

CHUUSHICHI:It will prevent Kappa from getting its hand into your anus. … This is the first time to use it, since I finished making it only just now. So it depends on you. Good luck. … And one more thing. Kappa’s weak point is its arms. Grab its arms strongly. It’s easy to pull them out.

KAPPA: A human… You see him… He’s coming… He seems weak… It’s been a while since seeing a human… Who wants to challenge him? I do! Not you, me! How good will his Shirikodama be… I wonder if he’s good at sumo wrestling…

KAPPA: Welcome. These days humans are too careful to come here. We can get close to them, but we can’t go away form water [a] long time. Well, you came here, that means you’d like to challenge us of course? Oh, no? You want to ask us something? Sumo wrestling first. If  you win, I’ll answer whatever you wanna ask. If I win… I’ll take your Shirikodama. Deal?

At this point, the practice you had Matsunosuke comes in handy; this is one of the hexagon puzzles, and they do everything they can to make sure you succeed. A ring of six hexagons shows up on your screen followed by a countdown. Select hexagons flash in a certain order that matches the rune in question. Kindly, if you don’t do well the first time you are given other chances with help, and I’m showing the lines of that help up front in case your Simon Says skills aren’t up to par. If you screw up again, the hexagons you need to hit will literally light up so you can hit them. At the end, you walk away with Kappa arms.

KAPPA: Goof… You did well, human. As I promised, I’ll answer your question. Are we attacking humans more [than] ever? Well, yes, and it keeps humans away from here. That’s not what we hoped, but… we got more buddies these days. They want more Shirikodamas and we can’t afford it. More Kappas keep coming rom outside, but they’re still Kappa friends. We can’t ignore them. But we know we can’t leave it as it is now… And that’s all, please give my arms back. 

KAPPAS: What, no you can’t? Hey, I beg you to return them please… Hah? For the return of the Shirikodamas? Mmm, I’m sorry but I’ll talk to you later. Please go back now, will you?

Head back toward the fire to check back in with Chuushichi.
 

CHUUSHICHI: I’m so surprised. You did well. But I couldn’t get the result of the secret item. Hah… Anyway, it was good for you to be able to come back safely. What did you do? Did you… bring the Kappa’s arms? Well, well, how wonderful. You made a deal with that Kappa. Good, then. I’ll welcome you to my home. It’s there, that hut. You’ll see my old wife there. She will recognize you as my visitor with that loincloth.

You don’t actually go into the hut – you just walk toward it and the rest of the story unfolds.

KAPPA: Sorry, I came here to get my arms back. Of course, I’ll honor your request. But before that, please listen to my little story. Some of my buddies, who came here recently, seem to go to place Shirikodamas somewhere. I don’t know in detail, but they seem to need lots of the Shirikodamas. I wonder where they go… Anyway, they hang out every night. 

KAPPA: I think you can find out who is collecting the Shirikodama by following my buddies. Are you satisfied now? Would you return my arms? Thank you. And one more thing, I suggest you to take this with you. It’s Kappa’s panacea. This works for human as well. That’s all, bye.

We took by Kappa’s advice, waited till night and followed those new Kappa.
KAPPA: … Hey, we can’t catch humans any more. We can do nothing… 
SNAKE: No, what are you saying? This is not enough. Why don’t you go to the humans if they don’t come to you?
KAPPA: We’re Kappa. We can’t go away from water. Out head plate will dry out and our lives will be in danger.

SNAKE: How useless you are…

KAPPA: I tell you that this is not the story you told! I came here because you told us here as an enjoyable place. If this continues, we’ll go back to our river.

SNAKE: Shut up! If you run away, I’ll eat you one by one.

KAPPA: No way…

A snake… We have to get it down first. I looked around to find some weapons.
There is a big bag next to the snake. I guess the Shirikodamas must be inside of it?

CHUUSHICHI: Now I found you, what are you doing here? … Oh, I see a Kappa there, and, what, also a snake? I can’t win against Kappa but I’m good at snakes.

The old man, surprisingly, took out a machete.

CHUUSHICHI: What, the bag? You need that bag? Okay, you go to take the bag. I’ll knock down the snake.

 

He and I moved closer to them. 
A little closer… a little closer… Yes I got the bag! At that moment,

SNAKE: What are YOU doing there! Leave the bag here.

CHUUSHICHI: Wooooooooooooooooooooo!

SNAKE: What, what do you do! Damn, let’s run away!

KAPPA: You, I saw you hours ago… No, I’m not going to fight you. We came here from the other side. That snake seduced us. We do appreciate you for driving those snakes away. Really you saved us… We’ve decided to go back now. If you meet my buddies, please tell them thank you and sorry. Bye.

CHUUSHICHI: Whoa… Is this a seal? I got it, this place is almost unsealed. And, you came here to reseal? Then do your work. Before the snakes come back.

 

CHUUSHICHI: You are human, aren’t you? You are extraordinarily strong… Now, go to tell the Kappa’s message. Now there’s no worry to go to the river. And, what’s inside the bag? … Ok, they are the Shirikodamas of our residents. Good, with this their energy will be returned. OK, I’ll be in charge of their Shirikodama then. You go and see the Kappa.

KAPPA: No need to come. I’m sorry for listening in on your conversation. You human, sorry. And thank you. Now I knew my buddies from the other side was suffering. You can make the humans lively by using the Shirikodamas and the medicine I gave.

I handed over the Kappa’s medicine to the old man.

KAPPA: That snake… I see, the rumor was true. Now Yamata-no-Orochi is revived and causing a lot of disasters on people. But it is true that Kushinada and Orochi loved each other. Orochi is longing to marry the Kushinada’s soul. And this time, it’s not going to free her soul, but rather it will keep her soul beside him forever.

KAPPA: Thank you again, human. You’re really strong. I can’t believe that you are human. I’m sure you can reseal every place.

With the Kappa sealed we get another piece of the story, this time about Orochi’s plans for our daughter and the soul that inhabits her. It’s time to head back to the shrine again!

Origami Hunt Guide: 鱗廻RIN-NE – Seishichi’s Quest

Previously posted @ Prim Dolls.

鱗廻RIN-NE is the Hunt associated with the Origami Event, ending on the 25th of July. It’s a combination story, quest, and hunt all done via a HUD, and you can do any part of it or all of it in pretty much every order. You can find a variety of helpful guides on their Help Page, but I’ll cover the basics in these posts. Like all of my Hunt Guides, my commentary is in italics while the plain text is quoting from the storyline. This story is enormous, so I’ll be breaking it up into parts for easy of posting and reading – see the menu below.
  

– START – 
– NIKICHI’S QUEST – ICHITARO’S QUEST – SEISHICHI’S QUEST –  
– DAIRO’S QUEST – TOUBEE’S QUEST – EIKICHI’S QUEST –
– FINAL QUEST –

Seishichi’s Quest – Yako
SEISHICHI: Have you heard of Yako? It’s like a wild fox. It enters into a human, and the man is said to be possessed by a fox, which means Yako. Such man has evil eyes, gets like having a disease, and does a lot of bad things… Those who got Yako inside them around here likely goes to a certain place. 
SEISHICHI: Yes, it’s a grave. Nothing happens there when we go, but they seem to do something there, at the grave. In other words, they run away when they know we’re there. Yako does nothing more than be Yako, but I think someone is using it. 
SEISHICHI:The grave is located further within woods. Please visit the woods first. Oh, wait a second. Yako appears and disappears, but if you see it, it must look like a fox smaller than a cat. Now, you may go and be careful.

This time you’re taken to a graveyard in between where you dealt with the Inugami in Ichitaro’s Quest and the shrine. The whole area is thick with Yako, but it’s one Yako in particular – the one with a nametag – who you need to approach. If you approach the graveyard now, you’ll fade out and be sent back to the starting point again.

YAKO: !!!! Can you see me? Gosh, I forgot to disappear! Damn… I made a mistake again. Won’t you run away? That’s what humans usually do when they see me. I’m always bumbling and let[ting] humans go… I’m hurrying to enter to someone, so I’m busy now. Out of my way!

YAKO: … Huh? Are you asking if you can catch me? Do you really think so? Wait, No no. Hey! Let me go! I said let me go! … What, want to know about the grave? Well, yes, we took control over the humans to make them go there. We don’t know what they’re doing there. Our job is just to catch at leas one human and make them go there.

YAKO: Ah? No, I was not living here. Yes, I was taken here. If I go on like this, I won’t be able to go back where I lived. So I have to go to catch… Eh? You came her to reseal the entrance? … SO you want me to help you? … OK, deal. If I’m with you, the won’t be suspicious of us. Want to go to see the grave? Don’t worry, I will take you there!

Head over to the graveyard section of the area and the story will continue.

YAKO: They will hide themselves when humans without Yako come here. You’re OK, since I’m with you. You want to know what’s happening, don’t you? Now, keep hiding here for a while. In a minute, my buddies with humans will be here in a minute.

YAKO: You see? They are taking human’s spirits little by little like that. The seal is not broken completely, so the spirits are needed to unseal. We can’t become free unless they’re taken down. OK, let’s go back now. You don’t want your spirit to be taken away, do you?

You return to where you started again, and the next step is to approach the cooperative Yako again to find out more about the snakes you saw stealing peoples’ souls.

YAKO: There are three snakes in all. We have to take down all the three to approach there. The seal is usually hidden by their magical powers. So, we should not miss the chance when they come out, so that we can knock them out from far away.

YAKO: And you know what, I found something good at the hut nearby. I think it’s a human weapon. Search for it, I’ll go talk to my buddies about you. If they’re laid down, lots of my buddies will be sure to want to go home.

Click on the silver bow and arrow, and they will go into your inventory and the Yako comes back to talk to you about his progress.

YAKO: You’ve returned at the right time. Good, you found the weapon. Do you think you can use it? No mistake. Make sure you get them down. I’ve talked [to] my buddies. They’ll talk to others. Please, we’re counting on you.

You then select the bow and arrows to equip them before returning to the Yako. 

YAKO: Good! Let’s go to get the snakes down with it! I’m counting on you human!

Head back toward the graveyard with your bow and arrow equipped!

YAKO: Well… now understood? Don’t hit my buddies nor humans Draw now.

At this point, the practice you had Matsunosuke comes in handy; this is one of the hexagon puzzles, and they do everything they can to make sure you succeed. A ring of six hexagons shows up on your screen followed by a countdown. Select hexagons flash in a certain order that matches the rune in question. Kindly, if you don’t do well the first time you are given other chances with help, and I’m showing the lines of that help up front in case your Simon Says skills aren’t up to par. If you screw up again, the hexagons you need to hit will literally light up so you can hit them.

YAKO: You made it! Wonderful! We’ll go home now that they’re gone! Thank you, you saved us. If you are going after them, I have something to tell you, something that you might want to know. Yamata-no-Orochi was forced to sleep for [a] long long time, with forgetting about Kushinada… while Kushinada married Susanoo and gave birth. A long long time has passed since the, [so] long that Kushinada’s story is believed to be a myth.

YAKO: Yes, Kushinada and Susanoo are your old ancestors. You are in the Kushinada family, which continuity has been maintained until now. You as well as your daughter Sayo. 

YAKO: I hope my story is useful. Well, I should go. Make sure to reseal here! Bye!

 I covered and stuck one of my fuda.
Now, I should go to the next sealing…

Seishichi’s Quest and the story of the Yako has ended. You’ll be teleported back to the Shrine to go on your next quest. At this point, the story of your family and Sayo is beginning to form, and I really enjoy how it’s being laid out piece by piece!

Origami Hunt Guide: 鱗廻RIN-NE – Toubee’s Quest

Previously posted @ Prim Dolls.

鱗廻RIN-NE is the Hunt associated with the Origami Event, ending on the 25th of July. It’s a combination story, quest, and hunt all done via a HUD, and you can do any part of it or all of it in pretty much every order. You can find a variety of helpful guides on their Help Page, but I’ll cover the basics in these posts. Like all of my Hunt Guides, my commentary is in italics while the plain text is quoting from the storyline. This story is enormous, so I’ll be breaking it up into parts for easy of posting and reading – see the menu below.
  

– START – 
– NIKICHI’S QUEST – ICHITARO’S QUEST – SEISHICHI’S QUEST –  
– DAIRO’S QUEST TOUBEE’S QUEST – EIKICHI’S QUEST –
– FINAL QUEST –

Toubee’s Quest – Gashadokuro

TOUBEE: Gashadokuro means a giant skeleton. It’s made up with grudges of [the] dead who were not buried. Yes, it’s originally a human. But someone says he saw it around the mountain these days. 

TOUBEE: We have no wars nor fights for now, so I can’t find any reason for it becoming active. Anyway, it’s so huge. No one can stand against it. He must have seen what he saw. Thus, please make sure [that] there is the Gashadokuro there. Well, if that’s the case, it’s us, yin-yang masters, to take charge to purify it. We’ll prepare as well… please take this Shikigami, a paper manikin ghost, with you. It will connect you and us.

Once he’s done talking you’ll be teleported to the base of a mountain nearby. There is no direct path between this place and the shrine, though you can hop a fence, which makes it easy to know which way to go. There’s a figure at the bottom of the hill that will fill you in on the local gossip, and a bunch of coins to touch while you’re here. It’s a pain to get back to, so try to cover the ground thoroughly before putting on your protective Shikigami from your inventory. 

Me and my Shikigami – adorable together.

TAKIJI: Oh, you’re going to get rid of the Gashadokuro? I’m telling the truth. It’s there, really there. That… scary huge… Please solve this problem. Yes, I went to the mountain this way. I’m counting on you. Let’s go forward to the mountain.

SHIKIGAMI: I think we see more snakes…

Up at the top of the stairs is the Gashadokuro, large enough that you will be dwarfed by it. The ground around it is littered with silver snakes.
 

SHIKIGAMI: … Yes, it’s there. So now, we yin-yan masters… Oops.

SHIKIGAMI: First, we have to fight with them! Be careful, there are too many!

GASHADOKURO: … Who woke me up. WHO…

SHIKIGAMI: Rin Pyou Tou Sha Kai Chin Retsu Zai Zen!

GASHADOKURO: Leave me alone… Leave me… I want to sleep. I don’t need such power…

SHIKIGAMI: Ja Kon Shou Metsu Kyu Kyu Nyo Ritsu Ryo

GASHADOKURO: Now, let me sleep… You human, please clear them off, these annoying snakes.

SHIKIGAMI: Purify! Now, hurry to reseal!

 

GASHADOKURO:I do appreciate you, human being. Nowadays it’s really bothersome here and there. I’m a specter of this human world, so I’m not interested in the other side. You human child, I’ve heard you go around to reseal every place. Then I’ll tell you this story.

GASHADOKURO: Orochi must be a god not only to be rough, but also love-oriented. It already knew Sayo was Kushinada as soon as she was born into this world. But Yamata-no-Orochi slept too long and noticed that it lost most of its power. Orochi was planning ot possess the Kushinada’s soul before Sayo was gone from this world. It used it’s follower, the snakes[s]. And it succeeded to unseal what had been trapping him, Unsealed, imperfectly.

We have almost all of the story now, and it’s beginning to wind down. We now know about our heritage, why Sayo was taken – now all that remains is figuring out how to save her. And so it’s back to the shrine for the rest of the quests and to save our daughter.

Origami Hunt Guide: 鱗廻RIN-NE – Dairo’s Quest

Previously posted @ Prim Dolls.

鱗廻RIN-NE is the Hunt associated with the Origami Event, ending on the 25th of July. It’s a combination story, quest, and hunt all done via a HUD, and you can do any part of it or all of it in pretty much every order. You can find a variety of helpful guides on their Help Page, but I’ll cover the basics in these posts. Like all of my Hunt Guides, my commentary is in italics while the plain text is quoting from the storyline. This story is enormous, so I’ll be breaking it up into parts for easy of posting and reading – see the menu below.
  

– START – 
– NIKICHI’S QUEST – ICHITARO’S QUEST – SEISHICHI’S QUEST –  
DAIRO’S QUEST – TOUBEE’S QUEST – EIKICHI’S QUEST –
– FINAL QUEST –

DAIRO’S QUEST – PEONY LAMP 


Someone said there is a ghost and it takes energy from people. His name is Shinzaburo… who seems to look much more pale these days, and everyone says he must be sick badly. But one night, someone saw [that] Shinzaburo was holding a skull. Not only just holding a skull, but holding it as if it was a treasure. If he was right about what he saw, it means that Shinzaburo is enchanted with the ghost.

Just in case, I tell you that a ghost means a dead spirit wandering around this world.

Now, let me think… First we have to protect Shinzaburo. The ghost will react if we stand in front of it. I’ll give you this fuda card. Paste it to Shinzaburo’s home. Once it is attached, it will disappear, but still works. 

Well, good luck…

Once Dairo finishes talking, you get the option to take or pass on his quest. If you take it, you’ll be teleported to a neighborhood road with a group of three women chatting off to one side. Walk close to the women, and your view will change and the woman – Okuma, Osin, and Otae – will begin to talk.

OKUMA: Has anyone seen Shinzaburo today?

OTAE: Not only today, but for two or three days he’s [been] staying in his home.

OGIN: I wonder if he’s ok. He’s single and lives alone, so what if he’s sick[?]

OKUMA: I’ve hear that… he’s not sick. When my husband came back late the other day, he passed by Shinzaburo’s home. Then… he heard Shinzaburo was joyfully chatting. So my husband was worried about him and peeked [into] his home. What do you think he saw?  Don’t be surprised, he was Shinzaburo holding a skull! Talking to it pleasantly. Of course, my husband heard nothing else. 

OTAE: I’ve heard that story, too! …Maybe something evil targeted him… I’m afraid if my husband is ok.

OGIN: It’s getting creepy these days. Here and there, something weird happens.

At this point, you are left back with yourself to explore the area further if you wish. Once you’re ready to continue with the quest, approach the ladies and click on them.

OKUMA: You eavesdropped? Stop spying.

OTAE: Shinzaburo’s home? … Not too far from here. Look for an umbrella as a landmark. A line of umbrellas [are] propped up against his house.

OGIN: I’ve heard a beautiful woman is wandering around at midnight with a peony lamp. I wonder if she is the ghost…?

If you explored already you might have spotted this; if not, the umbrellas are very noticeable. Walk up to the door (the dark brown in between the lighter mesh and the boarded up window) and click on it.

I knocked at the door but got no answer. Is anyone home…? Can I peek inside?

Move over on the porch and angle yourself so that you can see through the gap in the boarded up windows. I am not sure if it’s camera angle or if I clicked something, but once I got a clear view of Shinzaburo, the story continued.

I believe he doesn’t seem to be able to talk, nor to be coming out. Now, I can secretly paste this fuda.

Click on your HUD and open up your inventory. Dairo gave you a bright yellow Fuda to use – when you click on it, it turns pink. Then you can click on the door.

I pasted the fuda.

The ghost is said to be active at night. I wonder if I can hide myself nearby. I should ask someone.

The “someone” should be relatively obvious – only three people are hanging out on the street to be talked to! Walk over to our three knowledgeable ladies and click on them.

OKUMA: Did you find Shinzaburo at home? … Yes, he’s always like that these days. I hope he eats every day.

OTAE: Are you asking if I think it’s really a ghost? Well, I won’t doubt it, for this town has a very strange atmosphere.

OGIN: Are you going to drive the ghost away? Really? Oh my. Um, I remember that the house diagonally across from Shinzaburo’s is empty. I think you can use [it] if it’s only today.

Head next to the ladies to the empty home, click on the coin on the door, then click on the door and you’ll be teleported for the resolution of the story – which happens via images on your HUD.

OTSUYU: Dear Shinzaburo… It’s not too far, not too far to come with me… Dear Shinzaburo, I came tonight again, I, Otsuyu…

 

OTSUYU: Ouch!

SHINZABURO: Otsuyu, what’s the matter? Come in and let me see your face.

OTSUYU: I can’t, I can’t… Someone must have put a spell on this house. Who on earth[?] 

 I popped out and stood in front of Otsuyu.

 OTSUYU: It’s you! You must have done something! It’s been almost… Damn.

SHINZABURO: Otsuyu…? Why you… Who on earth [are you?]!

OTSUYU: Grrr. How frustrating! You’ll be sorry for this!

I have to follow Otsuyu.
Your HUD will now show you a series of images of Otsuyu’s wake; just follow the images up the stairs towards the shrine, then right over the bridge and around the corner to a ring of stones where the story continues. Walk into the ring of stones for the rest of the story.

SNAKE: You must feel lonely. You must feel hurt. You must feel sad alone.

OTSUYU: I can’t stop sobbing… My dear… Shinzaburo…

SNAKE: We can bring him here. Why not? You bear a little to open the door. And he’ll come with you.

OTSUYU: No… no, no… I just, wanted him, to be happy…

SNAKE: You don’t know what will make him happy. You should take your happiness. You agreed before. It’s not fair to say you’ve changed your mind. There is no excuse for that. Bring him here!

OTSUYU: Help… help me… and help my dear Shinzaburo… Awwwwww

I have another fuda. Will this work?

OTSUYU: It’s…! Please, paste it, stick it to me… to me…

I hesitated a little, but attached the fuda to Otsuyu.

OTSUYU: Gyaaaaaaaaaaaaaa

SNAKE: Goof. Do you really know what you have done! I have to start again… WIll you sacrifice yourself instead of him? 

SHINZABURO: Otsuyu!!!!!!!

SNAKE: Oh… Shinzaburo. It’s you, Shinzaburo. Come with us…

It’s now….!
At this point, the runes Matsunoske taught you come into play. Look at the ring of six, waiting for the countdown before seeing the order they flash in. There will be a second count down, then it’s your turn to click them in order. If you mess up, the flashing will repeat so that you can catch it the second time. When you have done it correctly, the story continues.

I did my best to reseal.

SNAKE: What…..!? Grr….. You won’t forget this….!

SHINZABURO: Otsuyu… Is Otsuyu…. I knew what she was… I knew she wasn’t a human. But she cares for me and I care for her… from our heart[s]. Otsuya didn’t take me with her. … That means she wanted me to live… But why you? … I understood. All came from this sealing… Well, then I’ll tell you what Otsuyu told me.

SHINZABURO:Yamata-no-Orochi had been waiting over sleeping. Waiting for the Kushinada soul to be born here in this human world. And, this was the time. Yes, Sayo is. Sayo’s soul was Kushinada’s once. Orochi had kept silent and waited for this. Waited not in this human world, but in the other world that had sealed in the past.

SHINZABURO: Really sorry for bothering you. Thank you.

With Shinzaburo’s parting words, you’re teleported back to the Shrine to take your next steps. His story fills in the tail of Yamata-no-Orochi – telling us how long he has been waiting, and where.

Origami Hunt Guide: 鱗廻RIN-NE – Ichitaro’s Quest

Previously posted @ Prim Dolls.

鱗廻RIN-NE is the Hunt associated with the Origami Event, ending on the 25th of July. It’s a combination story, quest, and hunt all done via a HUD, and you can do any part of it or all of it in pretty much every order. You can find a variety of helpful guides on their Help Page, but I’ll cover the basics in these posts. Like all of my Hunt Guides, my commentary is in italics while the plain text is quoting from the storyline. This story is enormous, so I’ll be breaking it up into parts for easy of posting and reading – see the menu below.
  

– START – 
– NIKICHI’S QUEST – ICHITARO’S QUEST – SEISHICHI’S QUEST –  
– DAIRO’S QUEST – TOUBEE’S QUEST – EIKICHI’S QUEST –
– FINAL QUEST –

Ichitaro’s Quest – Inugami

ICHITARO: Do you know Inugami? It’s a kind of old black magic. A man kills a dog cruelly, separates its head from [its] body, and using its vengeful spirit, controls it. It’s an immortal magic. And now, it’s something like that Inugami here is ranging… We don’t know if it is a true Inugami, since it’s somehow a dog head that is raging, and no one seems to be controlling it. Anyway, it’s still a god, so we can’t understand its wish. Please be careful not to be bitten, or you’ll be in a trouble… 

INUGAMI: Grrrrrr! Wooooooof, Bow Wow!

You’re teleported to a new area, now, with four figures lurking on a path, and an Inugami dog head in the yard on the other side of the house. If you get too close to it from any angle your screen will fade out and you’ll be teleported back to your start point.

SUZUHIKO: How scary. Too fearful. Are you stupid? Want to speak to such a horrible dog head?

OKANE: I warned you. It’s dangerous. Are you looking for Komainu, shrine dogs? Then you can find it at the shrine’s entrance.

YASHICHI: You went to take a look? It’s too horrible, isn’t it? It just keeps barking but we can’t understand what it’s trying to say.

CHOGORO: We are not human, we are both Ayakashi, specters. But it doesn’t mean that we can understand each others language. It has to be dogs to understand dogs, [so] why don’t you ask Komainu, the shrine dogs.

The Komainu are back at the shrine where you start each time, standing on either side of the entrance. You get there from walking back along the path from the four figures, around the corner and through the water (which triggers some creepy effects) and across a bridge before turning right into the shrine. Once there, you can walk up to and touch the Komainu, which has a label over its head.

KOMAINU: What? Do you need our help to talk to the dog head? Well, we might be able to help you, but we have to stay here, we can’t move now. I guess… I can give you this. Wear it, and you can talk to it. Hope the head can understand what you say. Wanna go back? I’ll teleport you.

In your inventory is a mask like the ones the Ayakashi wear, but with a dog face, and now you can approach the Inugami and speak to it without being munched. As a reminder of what happened to others, though, there is an injured person crawling away. You can’t save them, which made me really sad.

INUGAMI: Give my body back to me! Where is my body! Where is MY body!!! 

INUGAMI: !? What, you can understand my words! Where IS here? I couldn’t find my body no matter where I searched. … oh, we’re in the human world? Now I know why my body doesn’t show up here. I guess it must be on its way here, but… I want to go back to where I’m from. It would be difficult for me to go back after the body entered this world. I think I can sense where my body is once it comes close to the entrance. Could you please keep my body around the entrance so that it will not enter this world? Then I’ll go back to my world. 

Head back the way you came for some direction and pretty soon mention of snakes will direct you to where this seal must be.

CHOGORO: Snakes? Yeah, I see them a lot these days. Are they the head’s friends?

SUZUHIKO: A seal? Well, I think I might know it. I wonder where it is…

OKANE: You’re asking if there was something unusual before the head had come? Um… yes, I think snakes began to appear here since the dog’s head arrived.

YASHICHI: A snake came out from there.

Your camera will be taken over and will show you the way to a broken down shrine on the edge of town that you might have looked at on your way to the main Shrine. Walk towards it and the end of this particular story kicks in.

I hurried to the sealing place, and I found the dog’s body was right coming to our world. 
The seal would be broken completely if the dog came here. I stopped the body feverishly. 
INUGAMI: Wooooooooooof!

INUGAMI: Thanks, you human. Now I can go back to my world. Please reseal here as soon as I go there. 

INUGAMI: I wonder how Orochi felt when Kushinada was selected as its sacrifice. But, Kushinada knew the true identity of the by, who played with her for a long time, to be Orochi. Of course, they were attracted [to] each other. But no one else knew that. And at the [critical moment], Susanoo appeared. Under the condition [of marrying] Kushinada, he [butchered] Orochi.

INUGAMI: This will be our final meeting. Take care.

I stuck one of the fudas. Now this place must be sealed again. 
Then, I heard a sound like a snakes crawling…

This is the end of another Quest and so you’re teleported back to the Shrine to start another one. This is also the only quest in which we don’t need to battle anything or use any runes.

Origami Hunt Guide: 鱗廻RIN-NE – Nikichi’s Quest

Previously posted @ Prim Dolls.

鱗廻RIN-NE is the Hunt associated with the Origami Event, ending on the 25th of July. It’s a combination story, quest, and hunt all done via a HUD, and you can do any part of it or all of it in pretty much every order. You can find a variety of helpful guides on their Help Page, but I’ll cover the basics in these posts. Like all of my Hunt Guides, my commentary is in italics while the plain text is quoting from the storyline. This story is enormous, so I’ll be breaking it up into parts for easy of posting and reading – see the menu below.
  

– START – 
NIKICHI’S QUEST – ICHITARO’S QUEST – SEISHICHI’S QUEST –  
– DAIRO’S QUEST – TOUBEE’S QUEST – EIKICHI’S QUEST –
– FINAL QUEST –

Nikichi’s Quest – Soul Sellers

NIKICHI: Just ahead from here are Soul Sellers. They work as a pair. One has a huge hammer, the other a huge insect net. Beaten with the hammer, a soul pops out from his or her body, [and then the soul] will be caught by the net. Those who lose their souls become like dolls. If we leave them… they will get weak and die in a week.

Residents cannot go outside their house. That means it’s difficult to get someone’s help. There is the Inari Shrine near. Why don’t you go there first? 

It’s a well.

You will be teleported to a new location, landing next to a well. Straight ahead of you is the Inari Shrine – and the whole story will occur along this street and in the shrine at the end, so don’t wander further. There are a lot of coins around here, so keep an eye on your Ri-ne symbol.

As you walk down the path to the shrine, you can talk to the residents hiding in their houses and they have a lot to say. You can also go into the empty houses and creepy things will happen; expect jump scares throughout this whole thing. The whole street is haunted.

KINJI: Are you okay outside there? They’ll take your soul! Watch out!

SHOGO: Oh my, what should I do… It’s so scary to go out. Oh my, how helpless.

ISABURO: Going outside means losing my soul. But there is no food anymore here. What can I do…

At the end of the street is an Inari – a fox – in front of a shrine. If you click the Inari now, nothing happens; instead, go inside the shrine to look around. Once inside, head outside again to try to talk to the Inari Statue.

INARI FOX: WHAT are you doing here? Are you crazy? This area is too dangerous for humans.

 INARI FOX:What? You know? Then, why don’t you hide yourself! Quick! …Huh? You’re such a strange human!

INARI FOX: [You] want to meet Soul Sellers? What a daredevil you are… They are so upset these days. Humans became more careful about going outside to avoid getting their souls taken. So, it will be easy to catch these guys with a “pile of human soul” trap.

From here’s it’s back to pounding the street, looking for a way to make a “pile of human soul” trap.

ISABURO: The Inari fox is good at transforming into anything…

 SHOGO: How scary, I’m frightened. It’s right there, not very far. Oh my gosh. … It’s there, I can see it there. No way, oh my. … I’d like to get some water from the well. But I can’t help thinking what if the Soul Sellers get me when I go outside there… Won’t you go there and bring some water for me? Please, just fill up this bottle.

She gives you a bottle, so check your inventory for it and head for the well at the end of the street – where you landed.

KINJI: Looking for a human soul? Do you really think you can find it easily here and there?

Go to the well and put some water in the bottle.

 
The bottle is filled with water.

SHOGO: Thank goodness…! Water! Thank you, I do appreciate you. Please receive this in appreciation. I’ve heard you’re looking for the Soul Sellers… Please take them and go to the Inari fox. See what it says by giving both to it.

INARI FOX: Oh, are you still here? Wait, you have something for me? Give it to me. Fried tofu? Great! … And, acorns? … I see, the resident must have handed [them] out. Yes, I can change these acorns to human souls.

INARI FOX: Well, right, I receive no offerings when they stay inside. OK, it’s a deal, I’ll make some human-like souls. When they appear, follow them. You can find a seal somewhere at their nest. I’ll put the finished human-like souls here. Be careful, but keep a close watch.

INARI FOX: Here you are. Now you can hide yourself. 

SOUL SELLER A: Wonderful! So many souls! Now we may unseal there completely with these human souls. Let’s take them.

SOUL SELLER B: I wonder why there were so many of these there.

SOUL SELLER A: Maybe the offering for the Inari fox.

SOUL SELLER B: Is that so…?

SOUL SELLER A:  Of course. Anyway, it must have been hard to collect so many.

SOUL SELLER B: No doubt.

SOUL SELLER A:  We’re lucky, whether or not they were meant to be the offering for the Inari fox.

INARI FOX: …Don’t lose sight of them. But do not let them see you. Now, go, but take care!

SOUL SELLER A:  Well… Let’s prepare. I’ll bring [the] other human souls we collected, so please stay here and keep watching.

SOUL SELLER B: I will.

 Now, one of the Soul Sellers is gone. What should I do?
If I don’t reseal this place now, they will soon find out those souls [are] fake.
And, I might be having a stroke of luck, as the Soul Seller here is the one that uses 
an insect net, and the other with a hammer had left! Maybe I can fight him?
Taking this chance,  grabbed one of the fuda and dashed into the sealing place.
Wooooooooooooooooooooooow

At this point, the practice you had Matsunosuke comes in handy; this is one of the hexagon puzzles, and they do everythign they can to make sure you succeed. A ring of six hexagons shows up on your screen followed by a countdown. Select hexagons flash in a certain order that matches the rune in question. Kindly, if you don’t do well the first time you are given other chances with help, and I’m showing the lines of that help up front in case your Simon Says skills aren’t up to par. If you screw up again, the hexagons you need to hit will literally light up so you can hit them.

SOUL SELLER B:  Gee! What are you doing! No wait! Don’t touch it!!!!! Nooooooooo GO back to where you were, or I’ll shut you up here and you will never find your way home! Shit…! Hey, bros!

SOUL SELLER A:  What happened? Hey, look at the sealing!

Go back! You TWO must be off!

SOUL SELLER A: Gosh… No good, we must go. We can come back later through other doors! But first, we must talk to our Orochi.

SOUL SELLER B: The souls…! You human, cheated us! We won’t forget this!

 
INARI FOX: Well done. Now this area will be safe for a while. I, as a representative for all the residents, do like to thank you. They won’t be afraid to go outside. How can I show my gratitude? … Oh, you’d like to know about Orochi? Well… I can tell you as much as I know. 
INARI FOX:Yamata-no-Orochi is a dreadful monster, but it derives from a mountain and water god. Ancestors had been offering a maiden as sacrifice each year to make the rough god rest in peace. The last sacrifice was Princess Kushinada. But Orochi had known her since she was little. When she entered into the mountain, Orochi changed its appearance and played with her together. Yes, it fell in love with her.

At this point you’re teleported back to the temple and can start your next quest! I went counter clockwise from Nikichi to Ichitaro, so that’s the next quest I’ll cover.