Today marks SL13B Press Day where members of the press can get a first preview of the sims before the grand opening at 12pm SLT on Sunday 19th June 2016. Here are my first snapshots of the main attractions at SL13B and there is so much to see this year.
There are 17 sims to explore this year with around the clock live music plus a big hunt is planned and more. On June 23rd marks Second Life’s official 13th birthday and it’s now time to celebrate!
Click the blue links below to teleport to the attractions at SL13B and enjoy!
On Tuesday 31st May, Linden Lab announced that Project Bento has now gone live on the Main Grid which is great news to hear. Since late 2015 the Lab have been testing Project Bento on the Aditi test grid with the help of content creators from across the grid.
This release pushes to a much wider audience than before. This is a new era for mesh avatars in Second Life and I would imagine soon there will be more realistic avatars with greater detail than ever before. Yay!
Project Bento is an extension to the existing avatar skeleton to include many new bones, joints, and attachment points. These new bones support rigging and animation to provide the opportunity for a much wider range of avatar body types, facial expressions, and animations than is currently possible in Second Life.
Read the full announcement here
Since late 2015 we have been testing a limited release for Project Bento on the Aditi test grid, working with content creators. Today we’re announcing the second wave of Bento skeleton improvements!
This release will be available on Agni, making it available to a much wider audience. However, this is still a limited release, until we’re confident enough that this could be a release candidate and ultimately be part of the release Viewer. Creators, recipients, and anyone wishing to view the new content must be running the latest Bento Project Viewer.
If you encounter Bento avatars and are not using the Bento Project Viewer, you may see some strangely behaving avatar animations and meshes. If you’re using a very old (i.e. no longer supported) viewer, encountering Bento content may even cause a crash; updating to the latest Bento Project Viewer will prevent this problem.
Project Bento, the Lab-initiated, collaborative project involving Second Life content creators to bring greater capabilities to mesh avatars and – potentially – rigged attachments – is now available on Agni, the Second Life main grid. The news – not entirely unexpected, as the Lab has been gearing-up to make the move for the last few […]